Sniper rifle suffer too much from flinch, it have to be reduced!
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You have to realize that flinch is 100% necessary to keep the game fair. I have quickly scanned through the previous comments and here are some of the arguements I have seen: "But shotguns have no drawbacks" Let's just assume this is true for a moment. First off, we are talking about sniping. Not the shotguns. Second, then we could talk about how we want to add drawbacks for the shotgun rather than making another nuisance like the shotgun for pvp. "I just want to have fun in a video game so why does it have to be so realistic" It is less about being realistic, and more about making sure that the sniper isn't too versatile for its own good. "The maps are too small" Okay. Then complain about map sizes. Don't conplain about something that keeps snipers from being annoying once again. This one was pretty funny when I saw it: "We are [b]GODKILLERS[/b]" *facepalm* The plot should not interfere with mechanics that keep the game fair and fun. Besides, if that is really your argument, you are a godkiller facing other godkillers. Bottom line is, flinch is really important. This isn't call of duty. Snipers were bot designed in this game for your 360-off-the-map-no-scopes-bro. It's a sniper.