I've gone into crucible more times then I can count and I've noticed some bug problems.
Topic 1) My main is a warlock, but there is one thing about a warlock that is so annoying at the moment. The new Nova Warp. This needs to be dealt with. Any ideas?
Topic 2) Slack will come from this, but it's unfair and needs to be addressed. The titan shoulder charge. This needs to be dealt with. Any ideas? My base line of thinking stemmed from adding a one shot move to the other characters as a counterbalance. Any ideas?
Topic 3) Shotguns. I love them, but they get alot of hate. I've notice that shotguns don't act like real shotguns. The slug precision rounds do, but everything else doesn't. The spread is no where near enough and the range is way too far. Any ideas?
Topic 4) Hit registration. This topic is specific. My shots hit, and I will get the kill, but when guardians die at the hand of most of my weapons there is a brief period where there death doesn't register. It doesn't show up on the hud, so I tend to double tap them and waste more time on them then i should. If you've experienced similar please let me know. Any ideas?
Topic 5) We all know this one... Unfortunately is the spawn locations. I hate getting spawn killed. I would like a rework on this. What is everyones thoughts on this?
Topic 6) Resiliance/ Recovery/ Mobility. Or RRM. Now we all know this needs a rework. Not so much in pve (that I know of), but definitely in pvp.
-Mobility affects staffing speed and how high you jump... ok that's great, but for me it's very inconspicuous. Lackluster at best. Not very noticable. I think this should be more noticable. Any ideas?
-Resiliance in it's most basic for is a resistance to damage or how much damage you can take before you croak. This is very tricky. Too much and its op, too little and it's a "nerf". Any ideas?
-Recovery is how fast your shields regenerate. This is a pretty easy to understand. Another touchy subject to say in the least. I dont think this needs to be tweaked too much. What is everyone thoughts on this?
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Git gud