We all know now that the Way of the Current works pretty well in PvP thanks its Super. Sure, it could be even better if Tempest Strike was a one-hit kill skill, but [u][b]*put here any generical complain against Bungie, sandbox team and game balancing*[/b][/u]. However, in PvE it's not that great if compared to the Way of th Warrior or Way of the Wind. Imho, the main problems if this new Way are two:
1) [u]The lack of synergy among its Skills[/u]. If you compare the synergy of the Way of the Current with the Way of a Thousand Cuts, you will immediately understand what I mean. The problem is the Lightning Weave skill that breaks the flow of the synergy. Imho, Bungie should change this Skill with something that can bring more synergy, for example: "When you hit an enemy with a regular melee, it becames electrfied. Killing it while electrified will activate the recovery of your melee energy and dodge" [i][u](JUST AN EXAMPLE, I'M NOT SAYING TO USE EXACTLY THIS ONE!)[/u][/i].
2) [u]Increase the duration of the Whirlwhind Guard effect[/u]. Great effect, but also too short. It is so short that sometimes, when you activate it, if you start a light, light, heavy attack combo, the heavy attack damage is not multiplied x3 'cos it is already gone when the Hunters does it. Which is pretty lame...
Even ifBungie is not going to increase the duration of the WG, I hope to see them change the Lightning Weave Skill at least.
-
Lightening weave is fine, what the need to do is reduce the amount of super blocking takes and have lightening weave activate on the uppercut