Why should I lose my glory points when someone on my team leaves and then hands the other team a victory. Fed up with matchmaking 3v4 and even 2v4 or people quitting. Why should I lose glory points. Their punishment for quitting is they should lose 120 points which is all four players points and those who lose in a game that someone quite should get to keep their glory points and their streak.
All your doing is punishing the player who decides to stay in the comp game as he doesnt want a timeout yet the quitter couldn't care about a timeout, make them lose points.
EDIT: I'd like to point out that the 2v4/3v4 does mean I'm solo queuing as I'm arguing it from both perspectives and please don't assume the argument only stands for solo queues as I've joined many LFG 4 stacks and you lose the first leg and they quit on you still
-
Edited by EvelynWarden: 10/6/2018 1:14:14 PMI'm only touching comp to try to get Luna and Redrix. I want to play competitive and have for a long time, but there's no actual system in place to deter players from quitting at the beginning of the match. I've played a few games where after round 1 I was the only person remaining on my team. It's ridiculous. I feel the need to LFG a 4 stack to win: not because we're a 4 stack, but because it would at least give a shred of a chance of finishing the game with 4 people on my team. And to those who always cite "what about actual D/C's?" They are maybe, in my most generous estimation 5% of loss of players in Gambit and Competitive. Maybe. D/C'ing after losing the first round of 5 in a comp game does not scream "oops, my internet." I think gradual point loss for recurring d/c's is appropriate. Freebie or two with no ban. then 5, 10, and 15 point loss streak for each d/c in a 72 hour period. I call BS if your internet is THAT bad and you're still coming out on the other end claiming that you're serious about comp.