Weapon Telemetry; what is this trifle of a feature?
The conversation started with a remark to my clanmate; "I'm handing in weapon telemetry but it counts for nothing more than weapon parts. Is there a way to max out my weapon telemetry farming?"
He seemed to think, weapon telemetry was a useless item currently. You don't get enough of it often enough to really boost gunsmith rewards. And there is no real way to max out your weapon telemetry intake rate.
Why isn't this a max-able feature; why can't i gain 20-30 weapon telemetries per activity? This is not a request for ingame handouts, just a request to make all features of the game matter in some degree.
My thoughts are; put telemetry bonuses into weapons. The ghosts have certain elemental boosts for weapon telemetry but they just don't drop enough to make a difference at all. I think we should be able to max out our ability to gain all types of telemetry at a higher rate. The gunsmith rewards are currently 100 weapons parts, if we can gain telemetry faster it would give players more reason to hang on to weapons. A high telemetry trash roll would be a strategic choice for patrolling and other low intensity activities.
Just an idea. Show me your salt
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