So far, Power level has only been a glorified progression gate, slowly allowing you to not be too weak in certain activities, but beyond that (from what I've learned) you gain no advantage when your power level is over the minimum requirement.
Is that still going to be how power levels work in Forsaken?
Edit: I don't think we should steam role night fall or raid bosses (although that would be fun near the end of a season), but being 10+ the minimum requirement should have noticeable impact without having to bust out a calculator and carefully measure each damage number to figure out the advantage. You don't want us to over power an activity too much? Set the requirement really high. Easy peasy.
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So i'll explain this the best i can. After When you pass 541 you enter the ideal delta to do nightfall. You a slight advantage on ads and they have no advantage on you. at 546, 551, and 556 your advantage Jumps, but after 560, I believe it caps and you no longer deal more damage beyond this point. Same thing with raid. You see significant difference at 581, 586, 591, and 596, and this is the highest delta you can currently reach. Hypothetically you should not do more damage if you were to reach 601. Basically every 5 light there is a slight boost to both your damage output and resistance capping at (I believe) 20 light above a given activity