The Hunter's dodge ability doesn't feel very useful.
The Titan's shield is super useful, it gives cover, and one of them basically eliminates the need to reload.
The Warlock's circle is super useful. one of them heals and the other gives you a damage increase.
The Hunter's Dodge does what? One of them recharges your Melee ability, which is... ok, I guess? none of the Melee abilities feel super useful, and powerful enemies seem to ignore the effects of Debilitating blow. The other recharges your currently equipped weapon, which is pretty good for slow reloading weapons, but the Titan's chest-high wall eliminates the need to reload entirely while you're behind it.
The dodges doesn't give you i-frames, meaning that you can still get shot and killed while dodging. I remember something giving you 'increased defense' while dodging, but I can't remember what it was. That still kinda sucks. You get increased dodge for about a second while you jump. great.
Am I the only person who feels this way?
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I agree it's not the best ability, but I think I deserves more credit. Especially with the new melle abilities from blade barrage and the deflecting arctsrtider, both are in sainly fun, and dodging with the triple knife throw is insane killing enemies with them reduce your melee and dodge ability by quite a bit especially with the exotic chest that's gives you two knife throws. Plus the new arc super evertrine you kill electrified enemies you get grenade, melee, and class ability energy, which is pretty damn good and probably even better with the sixth coyote chest exotic tht gives you two dodges, but haven't gotten tht and don't expect to for a little while sadly but I hope I made you see the dodge is significantly better with the new supers.