Lets start this off by saying I think the Suros is a good weapon. (My favorite exotic since D1 infact)
But, its lacking in a couple places.
RANGE! It needs more range and accuracy. I'm sure all the OG guardians here remember the reign of the Suros, where it was nearly as effective at range as scout rifles. I dont want it to be OP like that again, but it was the "long range powerhouse" of the Auto rifles. Now it is a shell of its former glory.
The fix is simple really.
Add the stat buffs back to the perks. In D1 the slowed rpm had a range increase, the increased firerate had more stability.
I feel the ttk and overall damage is perfectly balanced, just not the range. If you compare the slowed rpm perk with other 360 auto rifles, the suros falls short... literally. All other 360rpm Auto rifles have a noticable bit more range and accuracy. This makes the suros hard to use in medium range gunfights where that archetype should be solid.
EDIT: Thanks for the support guys, I've been trying to get this point noticed by Bungie for over 2 months now.
EDIT 2: I should also point out, as an example, that Crimson with it's masterwork holds its max damage at about 4-5 meters past Suros Regime. Plus Crimson heals on every kill, Suros only has a chance to heal. Crimson reloads on every crit kill, Suros has nothing to refill it's ammo. I just feel that as an exotic, Suros should have something really going for it.
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well said.
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Bump.
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I would be ok with this because I like SUROS. I actually think its ok in crucible. I am more surprised by Hardlight though.
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Hell just give me a SR and Ill be happy.
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Edited by PsMasterBuzz: 9/24/2018 11:32:07 AMAuto rifles in general need a buff. But not a OP buff, just a body dmg buff. 30 rounds should kill anyone
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Before forsaken but just after the patch suros was melting people. Now I have yet to see it in the crucible
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Yes it needs something,Love using it myself but at the moment its no better than my Origin story or Tigerspite.
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I think with focused fire, it would be best if the weapon had some more range like you suggested. For spinning up, it needs to grant more magazine size. 36 is really small for a 600 rpm auto rifle and it's honestly why I didn't really like that one NF exclusive auto from savathun's song. Magazine is precious on those weapons, so I think a buff to 42 when using spinning up would make a big difference. I also wish it got it's old firing sound back, but I don't care about it that much.
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Edited by U12070628: 9/22/2018 6:13:36 PMYes. Range is key, it is the only downfall to this gun. Not only does it determine its effective range but it also affects the accuracy and aim assistance...Suros feels inconsistent sometimes, or doesn’t feel very sticky...
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It doesnt even feel like a exotic, it feels weak and i really dont like the colors on it, it doesnt only look like a toy gun but also feels like it. Also the sound is very annoying. I never touch that gun. Imho its the worst exotic auto rifle in the game.
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Edited by Mr-AI_Sluigi123: 9/22/2018 11:08:21 PMHere's what I'd fix SUROS Regime. - DSR ---- Range +20, while ADS; thus putting its range to be in between Precisions and High-Impact Autos. ---- Body DMG -1, to be in line with the High Impact Autos. - Spinning Up (Activates twice; This does stack on top of each other.) ---- Stability +15, Range -5 I'd suggest these opinionated changes, that way the Regime doesn't get hurt as bad, while fixing the problems it currently has. I've used it myself for a good month or so, and was getting inconsistent results.
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I've dropped autos altogether from my arsenal, both pve and pvp. With pulses being so good and shotguns being available as a close range "get off me" gun, I'm loving the pulse/shotty/any heavy D1 style loadout.
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A post that doesn't ask for a nerf on the feedback forums. Who knew it could happen!
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It doesnt need a buff more like pulse rifles need a nerf
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Its catalyst is coming out soon so i would wait on that.
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Upvoted bro. [spoiler] you have summoned me[/spoiler]
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Upvoted bro. [spoiler] you have summoned me[/spoiler]