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#feedback

9/14/2018 4:12:12 PM
11

Gambit Gameplay Suggestion - End to the Sleeper complaints

By now, I think it goes without saying that we've all had enough of people complaining about our beloved Sleeper Simulant. It's in a sweet spot at the moment with its balanced stats and has a nice spot in the current game meta. However, ever since gambit came out, people have been crying that Sleeper is ruining the new game type. My suggestion to end this issue and preserve the fabled gun are as follows (FYI, I noted this on someone else's post recently and received a lot of positive feedback, hence the creation of this post): Instead of nerfing a great PVE gun, just make it so the heavy weapon slot goes grey and is blocked while you invade. Call it invaders Blight or something. This adds more risk on the invader and forces them to get into a firefight with the defenders. They get an overshield anyway, so I don't see this being a terrible problem. It would also synergy better with the cayde quest, which heavy weapons are kinda putting a downer on for some people. I'm enjoying gambit as much as the next person and I really don't want anything wrecking the experience for other people. Locking the heavy slot for invaders would make, in my opinion, a more competitive and less irritating experience.

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  • I've posted that idea here a couple times too. Since loadout locking is something they can already to, I would hope this is a relatively easy code modification (but who knows, it will probably cause the Director to break and the tower to be filled with Cabal or something). Besides, you have all kinds of advantages as an invader, so you can live without your heavy weapon.

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