Sleeper in my Opinion does not need to be nerfed. Bungie should change Gambits heavy ammo economy. To still allow for sleeper and other heavy exotics to be a powerful choice.
Firstly though Bungie should patch some of the network and other gamrplay brealing bugs gambit is experiencing right now. I.e. the drifter one round decided i alone didn't need to be transmatted with my team and i had to kill myself to get off the derelict.
An idea i had for the change was to make heavy ammo stop dropping from AI combatants to remove the RnG aspect of this poweful gamechanger.. Then create at least 1 other drop location so there will be 2. move the current timed ammo drop location and the new one abita way from that center spawn location where the prime evil spawns but still keep them central. Then maybe also reduce the amount given by the brick so for sleeper maybe 2 shot a drop. So a team can decide wether or not to give the invader both and theyll have 4 shots to attack the enemy team or wether the players damaging the boss should have it and increase their Dps or use it for defence against invaders themselves.
But i'd like to hear what the rest of the community thinks.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.