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Yeah it’s really annoying. A better change would have been to make body shot and head shot damage closer to each other while still giving head shots enough of a damage difference to make it worthwhile. Cause here’s the one thing I’ve noticed with the change that I haven’t seen anyone else point out. This change to body shots doesn’t really change anything on giant boss type enemies. But for smaller targets that move around it just makes killing them more tedious. It doesn’t increase the difficulty in a way that’s engaging or challenging. It just makes the little trash enemies take longer.