So which armour gives you more of an advantage in terms of camoflage, visability, and performace?
Just curious because I ussually make my character's armour have the most darkest shaders equiped, and when I am going to get the Solstice Armour set, I am wondering if I should keep it bright white to blind my enemies or something?
[spoiler]Also fix the shader system in D2 Forsaken, its very deppresing and shows how this game effed up by ruining and cutting stuff.[/spoiler]
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My advice would be a yellow/orange/red combination, since that covers you for Mars, Mercury, io and nessus maps. For Earth maps, the shaders from devrim work well. Prioritize camouflaging your head most of all. Hope this works. If it were like in D1, you could change shaders based on the planet or map you are on