Currently, Shoulder Charge isn't consumed upon use unless it hits an enemy. The ability is about to become a 1 hit kill in the crucible in Forsaken, meaning once it hits an enemy, in all but the rarest cases, a kill is guaranteed. The Insurmountable Skullfort gives melee charge back immediately upon getting a kill with the melee ability.
Basically, Titans rocking Shoulder Charge and Skullfort will ALWAYS have a melee charge in crucible, it'll be EXACTLY like D1 where Shoulder Charge could be used whenever and wherever.
The instant this update goes live, I'm going to be carrying a shotgun with me at all times.
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Doesn't this helmet [i]trigger[/i] health regeneration? Meaning it's not an instant refill. Just like with Wormhusk if you get hit while using it your regeneration stops. As of right now I don't see a problem here. TTK is being lowered across the board. Combine this with teamshooting. A successful hit with a Shoulder Charge seems well earned.