[b]TL;DR:[/b] Either nerf Wormhusk Crown to only allow a small bump to health (like Crest of Alpha Lupi). Or create exotics for the Titan and Warlock that can offer the same level of survivability that Wormhusk offers.
I know saying this is like beating a dead horse, but with everyone scrambling into Competitive to get Redrix's Claymore before the season ends, the issue has become more prevalent than ever.
In the current sandbox, with TTK being so high, it still is a problem (it's literally a get out of death free card) and could potentially be a problem in the next update if there aren't exotics for the other classes that can match what the Wormhusk does for Hunters. (I'm speculating, we'll just have to wait and see if it's going to be problematic in the next update). Wormhusk doesn't just win engagements, it wins games, all with the double tap of a button.
[b]So here's my solution:[/b] Either buff Crest of Alpha Lupi to restore a small portion of health AND trigger health regeneration, and create an exotic for warlocks that allows them to temporarily carry the overshield the earn from rifts. So that way all classes have an exotic that impacts survivability the same way Wormhusk does. (Because survivability is the name of the game in competitive)
Or nerf wormhusk to only allow a small bump to health. Hunters will still have a fighting chance to counter an opponent after dodging, but it won't be the go-to panic button that it is.
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