During faction rally events, players could have the choice to join a PVE only server or PVP/PVE server when selecting which planet to travel to. The PVE only server would remain the same as the current world. The PVP/PVE server would allow guardians of opposing factions to engage in open world combat, earning the renown of the enemy that is defeated. Similar to banking motes in Gambit, players can bank their renown at designated locations on each planet. This goes directly towards your factions overall score, which will determine which faction will win the event, as opposed to current system that is based solely on the amount of tokens earned. Combining the two systems could make faction rallies more engaging and feel less like the tedious grind it feels like now.
Thoughts?
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Sooooo the division?