If they would take what they did with nightfalls, minus the modifier card, and combine it with the old key system for strikes more people would be on the same page on heroics. Higher score = higher chance at catalysts and keys I think would be better.
But as it is now, yeah. I'm only there to finish them in as short of a time as possible. Nothing I do between point A and B makes a difference. I might die occasionally zerging the infinite forest, but I succeed more times than I fail so I'm going to keep doing it.
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