The title is pretty self-explanatory. Let me explain in detail.
Right now the only viable subclass for titan in endgame group activities is Sunbreaker. There's two reasons for that:
A single Sunbreaker can break all 3 incensers (or whatever those are called) in bathers, on the Leviathan raid. No more use to the titan in the raid as far as my experience go since the "minibarricade" of the titan can be easily replaced with a warlock's rift with lunafaction boots (and not only grants autoreload, but also heals you or gives you damage and range).
The other thing the Sunbreaker titan can do is apply molten point to an enemy boss.
That's it, that's all is worth a Titan nowadays when doing group activities.
I'm not demanding a nerf for Warlocks (nor lunafaction boots), far from that. I demand that Titans get a role in endgame activities, and not only Sunbreakers in very specific phases. And that comes only from buffs or changes to how Titans work and give support to their team.
I can't give anything specific as of now, but surely many people in this community have plenty of good and fairly balanced ideas to give and make titans great again.
Thanks for reading
Edit: Sunbreakers is my least favourite subclass of the three the Titans currently have. My favourite is Striker, and it's totally worthless in a fireteam in endgame, so does Sentinel for the most part.
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Someone is butthurt about titans been running a titan from day one on d1 and d2 no one has ever said I was useless yeah me and my friends fight about who's better but when it came down to it they wanted a titan ps. The titan jump is better it can go higher then the other 2 and its easier to use