For all those who grinded out the Redrix Claymore the initial way Bungie intended, we salute you.
We asked for end game grind for loot that makes you earn it, we got exactly this with Competitive Mode and the Redrix Claymore.
So why make changes to make it easier to attain? It makes no sense to do this when everyone before this update drops had to get it done the hard way.
I would love to see this thread grow with everyone's opinion on this matter, especially the one pertaining to no accruing points for losing streaks?
In fact add more items like this in the future endgame grind in Forsaken, absolutely yes!
I don't want the Redrix's Claymore to become some watered down casual weapon attained item in the game.
I would love to hear everyone's opinion on this topic...
This isn't a rage post, I just want an honest opinion on the matter from the community...
Cheers,
Gjalli
-
Edited by ImStillCasual: 6/29/2018 7:54:59 PMI imagine it's truly because so few people have it because how potentially challenging it can be. The percentage of players who have hit Fabled Rank has to be incredibly small. I have the Claymore and I thought the amount of points youd lose for going on a loss streak was ridiculous. I do think RBMM has to potential to keep alot of players out of Fabled Rank who would probably get it under the current system. Which Im okay with. That being said, I still don't expect more than 2-3% max of the playerbase to be able to acquire Redrix Claymore before the season ends. I just went on DTR and looked at Glory Ranks for Xbox. It's something like 1238 players currently sitting in Fabled Rank or Higher. A little over 4000 in Fabled Rank Between All 3 platforms. That's gotta be insanely small even if you consider those who may got the weapon but then lost and fell out of Fabled Rank.