Dawnblade feedback (bottom tree needs neutral game, top needs a tweaked super)
Note: i know many classes could use some changes *cough* Bubble *cough*, this is just somthing i've felt about dawnblade.
[u][i]I still find that The bottom attunement of flame lacks a fun neutral game
[/u][/i]-nearly all perks are related to your super
-the Explosion on melee ability kill is easily wasted when you want to melee something normally+its pretty pathetic compared to sunshot now.
-it has a great super but i can't choose an attunement that only comes into play every 7 minutes
[u][i]The top attunement of Sky super feels a bit like a worse golden gun.
[/u][/i]-icarus dash uses up energy during your super
-zero tracking on the blades
-no sustain like the bottom tree
-neutral game is there, but should be exempt from the in air accuracy penalty.
I can see the tradeoff here, but its not a fun tradeoff. I think the perks need to be more engaging with how you can potentially play.
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