Title^. If you could adjust grenade launchers, how would you adjust them? I would increase their reserves and up the damage and blast radius by a bit. Rocket launchers should have more damage tho.
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Proximity grenade perk on every grenade launcher 😎
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Reserves and damage increase. They are soooo bad in PvE
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Yes, especially if they are going to be dedicated power/heavy weapons in the future.
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Edited by mars: 6/29/2018 3:55:54 AMI'll take the secret third option get rid of them take them out of the game and bring back heavy machine guns
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Edited by Zelrons: 6/29/2018 4:05:07 AMI wouldn't mind some buffs to blast radius. It feels like you have to get direct hits in order to do any damage. Also One-Shot launchers need to have way more effects than "stun" and "different stun".
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I just want my heavy machine guns back. Case closed
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Get rid of them entirely. Bring back LMGS
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I would love to see an exotic grenade launcher that takes your grenade charge and launches a MUCH more powerful version of itself. Vortex grenades would be a nova bomb of sorts. Arc bolt could be a relatively the same but with point of impact damage and greatly increased chaining rage. Solar grenade could be a giant ball of napalm with an increased burn time. We already have our own grenades, it would be cool to have an exotic launcher that have a huge buff and let us lob them across the map.
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PvE buff, yes, but a PvP buff? No. Get better with them.
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Nerf fusion rifles
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Less range, more blast radius. My opinion
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Remove them and replace them with machine guns.
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Lets have a sticky grenade launcher, firing multiple charged rounds (different grenades - smoke/Phos/napalm/depleted uranium style Maybe alongside a Titan exotic that doubles fire rate and damage The Grenadier
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pipe launchers could use a buff since they are super meh and get out shined by fighting lion
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I never use GL. Pure crap like fusion rifles in Destiny 2.
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The grenades from grenade launchers should never have been made to bounce.
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In pvp they need a serious nerf - one of: - Halve the ammo (2 grenades per drop) - lower the damage (minimum 2 grenades for a kill from full health) Currently they're just as easy to use as rockets but give you 4-6x the killing potential. PvE is a different matter of course - could maybe do with a damage buff there.
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Remove them entirely!
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In PvE they could defo use a damage buff, especially the Colony so I'd feel better using it to try and fill out the catalyst (refuse to run it in PvP, though I did cave and run a full void lock, antiope, GL, and shotgun meta rig this evening for funsies).
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Getting more ammo per brick and being able to hold more would be a start.
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Welp, I wrote up something during CoO that suggested increasing the amount of ammo they carry. One specific change was to make it so they carry 3 drums worth of ammo. Now, there is a new Warmind Grenade Launcher that can carry three drums worth of ammo. It’s just the drum holds three Grenades. lol So, yea, I agree. Whatever they decide to do... I hope Grenade Launchers can be something that can compete with Cluster Bomb Rocket’s damage potential in PvE.