I've been running 6 shot golden gun for a while now to see if it's inferior to 3 shot in any significant way. It really is. Other players tell me that the super itself is meant for add control, but when you do higher difficulty activities, you aren't able to kill most red HP bar enemies in 1 shot. That's a real problem, because every super in the game has applicability and potential even in the hardest of activities, but 6 shot doesn't even remotely complete. I'm not expecting to 1 shot Knights or Colossus with this Golden gun variant, but this super seriously needs a buff to damage, or a modifier against trash mobs to make it "feel" like a super.
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It needs a buff to duration and aim-assist.....not necessarily power. Gunslinger play in PVE has always about doing damage to selected high priority targets. Not the sort of mass add control that you see with Arcstrider or Stormcaller. The problem is that the six-shot GG is so short and the aim-assist is so low that you always feel rushed in using it.