I get the obvious "when it has more range, it can land more damage from farther away", yet am I the only one who sees it being incredibly insignificant? Range is dependent on types certainly (scouts vs hand cannons = scouts see better damage fall off numbers).
Should I really not even worry about range stats for PvE and just go with stability/reload/whatever else (using in raids and nightfalls and such)?
I'm guessing for PvP it would probably be good to keep range high however.
edit: how about range masterworks on shottys?
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Edited by Ascent_Cobra: 6/8/2018 10:09:03 PM[i]"Just how important is the range stat?"[/i] PVE: It isn't, which is funny because most people are -far- too focused on it. They don't fully realize the combination of what it does vs. the incredibly low real return of increasing the stat. PVP: Same thing as above, with 1 additional point. The only time range is going to matter is if it reduces the amount of shots required for an optimal TTK. The problem with increasing range: Every time a player with a range increased weapon isn't in the perfect situation, where the increased range stat was just enough to reduce the TTK, its becomes a completely wasted stat.