Tonight I started to play heroic strikes and saw the modifier blackout in the negative modifier spot and thought oh it’s gonna be no radar and enemies do more melee but NO, the enemy melees ONE SHOT YOU what the actual crap bungie? You literally made one of the shittiest modifiers in destiny history. You do realize this makes some strikes almost impossible and redundant, for example my first and last strike was savathuuns song, do you know how many thrills are in that mission? A TON, it’s infuriating when you have the boss almost dead and you try your hardest to kill him then a single thrall sneaks up behind you because (No radar) and literally WIPES your team so you have to restart from the nearest encounter. For the love of god bungie use your brains, do you think this was gonna be a good modifier, ffs. Please fix it so it makes enemy melee damage stronger and not one shot you so people can at least have a time to react to a single thrall that isn’t going to wipe your team.
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I respectfully disagree. I like the difficulty it adds, and the "oh crap that thrall is too close" moments it adds. Not gonna lie though, I did end up just backing out of the boss fight on the Taken Blight strike.