I'm a Sunbreaker. I hit things with hammers and it feels good.
What doesn't feel good is the old fashioned Titan tickle. Mortar Blast deals half the damage of my fist normally just slamming into the skulls of my foes and has just a few measly ticks of damage which means I have to hit whatever I'm trying to decimate again. If I let it tick down it can't even kill a normal Vandal. Now that's just sad.
Mortar Blast is easily the weakest melee in the game. Either the ticks need a massive increase in damage, or the base damage should remain unaffected by using the ability. The explosion and resulting burn damage should be a bonus to smashing faces, not a detractor.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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Warlocks burn is the same! I can see why they did this though. It's not fun being hit and then running of and having the thorn effect all over again. For reference. The original thorn, due to it's damage tick was a two shot killer no matter what you did. So you could literally hit someone in the foot twice and then forget about them. They were dead. They just didn't know it yet. Bungie obviously don't want you to be able to sneak up, melee someone and then just be able to walk off laughing while they tick down to death with zero ability to even retaliate. It's not a fun gameplay mechanic for the person on the receiving end and will cause both frustration and rage. People don't return to such games unless they are no life sweats.