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Destiny 2

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4/26/2018 3:56:56 AM
35

Eververse Engram Categories?

[u]I doubt this would get that much attention, but how about this..[/u] Instead of gathering XP to get an Illuminated Engram over and over again, we gather XP to get an Eververse token (much like how there's so many other tokens in the game). This token would be used to select an engram type, considering how there's 8 categories of items in one Illuminated Engram. When putting the math to it, there's over [b]150[/b] different items in 1 engram; meaning the chances of getting what you'd actually want are pretty slim. Plus, not to mention that Ghosts, Ships, and Sparrows; aren't taken out of the drop pool by means of the "said" duplicate protection. The only 2 categories that actually are affected are Emotes and Ornaments. So by making 8 separate engrams, it allows you to choose the category you'd like to open (like armor, ghosts, ships, etc.). It would make getting what you actually wanted a lot simpler and easier then having to spend time and time again, getting the exact same ghosts/ships/sparrows that you've gotten before. Granting you more of what you want, and less of what you've gotten. Thanks for taking the time to hear me out! :)

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  • Any suggestions that curb the effects of bad RNG are good in my eyes. Though I would rather Bungie change the reward system so that it accommodates choosing different reward packages on rank up rather than introducing more tokens. Destiny 1 handled it well in this regard.

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