[u]I doubt this would get that much attention, but how about this..[/u]
Instead of gathering XP to get an Illuminated Engram over and over again, we gather XP to get an Eververse token (much like how there's so many other tokens in the game).
This token would be used to select an engram type, considering how there's 8 categories of items in one Illuminated Engram. When putting the math to it, there's over [b]150[/b] different items in 1 engram; meaning the chances of getting what you'd actually want are pretty slim. Plus, not to mention that Ghosts, Ships, and Sparrows; aren't taken out of the drop pool by means of the "said" duplicate protection. The only 2 categories that actually are affected are Emotes and Ornaments.
So by making 8 separate engrams, it allows you to choose the category you'd like to open (like armor, ghosts, ships, etc.). It would make getting what you actually wanted a lot simpler and easier then having to spend time and time again, getting the exact same ghosts/ships/sparrows that you've gotten before. Granting you more of what you want, and less of what you've gotten.
Thanks for taking the time to hear me out! :)
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So, return of the D1 POE tokens? D1 had a something like this at launch of HOW/POE and it was eventually removed. I would rather just accumulate dust or some currency and just buy selected items when available (deterministic for in game currency or real $)... No roll the dice RNG gambling hell hole wasting $/in game currency or time trying to get something... This is the nasty greedy thing that pissed everyone off with EV / loot boxes. Just remove the random gambling crap all together from vendors like EV... if you want something play the game, get the currency and buy it... Keep it simple and straight forward. Adding to much separation just makes it a mess and I think we have enough token, mod types of things already...