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Destiny 2

Discuss all things Destiny 2.
Edited by Wicked_Winnie: 4/18/2018 4:03:04 PM
37

Remove RAID checkpoints!

I know this will be wildly unpopular for you scummy checkpoint farmers but it's time to remove the raid checkpoints. You are NOT a raider if you aren't running the full raid the majority of the time. Nope, you are just a schmuck trying to impress people with having a high clear number. [b]A clear is suppose to represent a full run and finish to the raid, NOT just a single boss fight. If the number is suppose to represent a single encounter then CHANGE the emblem counter to be encounter specific (like the ghost).[/b] Yes, it will suck for those occasions when something glitchy happens and the whole team has to orbit but you know what... that is few and far between and REAL raiders won't mind starting over. You checkpoint farmers are scrubs of the highest order and EASY to spot on Raid Report with your very long string of 10 minute raid clears. --------------------------------------------------------------------------- EDIT: Let me just add this here for those who say it shouldn't matter: There are leaderboards and it's not right that people who are only doing 10 minute fights and NOT the actual raid are above those of us who actually run the raid! [b]I would be ok with checkpoints if there was NO clear count for only doing the boss fight. Shouldn't get a clear unless you run the whole thing.[/b]

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  • I have yet to run a single Raid in D2, but enjoyed them in D1. I disagree with the complete removal of them, but I never jumped in a Raid run on somebody else's checkpoint. Just used them for when real life stepped in and caused me to have to abandon the run I was on. That's the only reason I would care to have them remain. Things happen in real life sometimes and the complete removal would not be good for those situations. Maybe instead of complete removal, only give a checkpoint for the parts a person has actually made it to for the week? Not allow people to join a run when they haven't completed it up to that point for the week? It honestly has no bearing on my feelings for the game, but I did find it strange when I first found out that a player could jump in on somebody else's checkpoint.

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