[b]Majority of the community would like to see random rolls return. I’ve posted this recently and now I’m making it visible to the managers. This system is sure to work. [/b]
Random rolls were one of the key reasons why the game was successful. Although it gave us a grind, only a certain roll or two were desired based on the effectiveness of perks alone. Stuff like LitC, outlaw, counterbalance, rangefinder, shot package, and firefly were some of the most popular perks to have, rather you were playing PvP or PvE. The main issue wasn’t that people couldn’t get the “god roll”, it’s that the perks they were getting were underwhelming. It’s not too late to fix that! Random Rolls will beneficial for the game and bring back most of the population . However, every perk in the game needs to be on par with each other. There shouldn’t only be a small set of perks that are good. Buff every underrated perk.
Then, to keep the grind going, we can keep the static rolls, BUT have a reforge system, that’ll allow you to change the current roll.
[b]To reforge a weapon, you must meet the following requirements:[/b]
You must be at least lvl 20 and 305 power level
The weapon being reforged must be a Masterworks weapon
The cost for each time you reroll the perks will be 5 masterwork cores, 50 legendary shards, and 5000 Glimmer.
Player feedback welcome. *Waiting for CM*. This is as humble as I can be with you guys right now with the state of the game.
Picture is from one of Datto’s thumbnail pictures of his videos . Here’s his channel. Great with numbers and statistics: https://m.youtube.com/channel/UCkmAjbIecTIjTQctolYeuDw
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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Edited by DuBChiri2: 4/5/2018 4:28:49 PMWhat if...they implement a system where the first of each weapon you get is static or one of their fixed premade rolls, but after the first the perks get randomized on each drop. This way a player like myself who only wanted that gun for a specific roll doesn't have to grind, unless they want to, to get a different variant of the weapon, but people who like to try out different variations don't get stuck to just one. For example: I really like the roll on old fashioned and I probably wouldn't change anything about it (except fix the paint) but for people who don't like it, after the first one drops, they can continue to grind for it except it is now randomized. I don't know how hard it would be to code, but something like that could work. Edit: a reforge system would work, but apparently people didn't like it in HoW? I remember some sort of complaints about it that it made it too easy to get certain rolls or something like that. I'm all for weapon customization, but I don't know how long people would stay interested in it because it's kind of the same scenario as now where you only need one of the guns and then probably no more than that.