Destiny 2 is having the same issue as Destiny 1. Not enough new content, and people quickly playing through all the content. But with Destiny 2 it is even worse because of lack of meaningful things to grind for other than these Bright engrams tied into the Eververse.
Question:
And I know you guys are not going to answer but this is worth writing.
Originally when Destiny 1 started you guys said you will not be doing Microtransactions. But you ended up doing them. Then you said that it would just be a minor part of the game, but in Destiny 2 you went all out and made it a major part of the end game, as in hunting for bright /illuminated engrams the end game of Destiny 2. Getting legendary engrams does not feel rewarding, and I end up deleting Purple engrams, where in Destiny 1 purple engrams were something I looked forward to.
Is there any way you can shed some light behind your reasoning for making this the main draw of the Destiny 2 end game?
If so can you elaborate how you plan on changing this in the future?
Why I say this, because I believe that these are one of the main issues with the game. And if the game had a bunch of new content coming every 3 months than I wouldn't mind the microtransactions so much, but your DLC schedule for D2 is the same as it was during D1, leading to believe that you did not learn from D1 at all. So why should we spend money on Destiny 3 then if you guys continue to ignore our requests for more content?
How does Bungie plan to come out with new content in future games, because let me tell you, that this is the last time I am going to be fooled by your company.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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# remove eververse