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#feedback

3/7/2018 10:33:40 PM
1

Idea for bringing back bounties for endgame (PVE)

I think we should bring back bounties. Not fetch quest bounties but actual bounties. The base of the idea is that there are baddies everywhere some getting strong, to strong. We gotta transmat to them and hunt them down. The system would work similar to destiny 1, there is a npc who gives us bounties that restock everyday and we do them and come back to turn them in to him. So instead of fetch quests we would have target based bounties. 5 each day which would restock. 1 for strike bounty which we do a challange like use only arc in a specific strike and beat it or kill x amount of enemies. Then we would have 4 bounties based on enemy faction champions. Champions are large enemies who are the scum of our city and the nobles of their factions.They are rated from tier 1 to tier 3, tier 3 being the hardest tier 1 being the easiest. each of these tiers give us different rewards ranging from stuff like glimmer to masterwork cores to legendary engrams. Tier 1 would give rewards like glimmer and tokens based on the planet where the bounty is. Tier 2 would give things like boons,engrams, and master work cores 1-2. Tier 3 would give legendary engrams, chances of exotic engrams and masterwork cores 2-4. I think all bungie would have to do is create a random name generator for each species champion and it would be formated like : (Name), Champion of the (Faction Name) Some examples : Akris, Champion of the Fallen Horak, Champion of the Cabal Zikarn, Champion of the Hive (Forgot to mention variation between faction champions for fallen there would be Large shanks and large captains, hive would have large knights or wizards, cabal would have psions or Legionarys, and Vex would have hydras or minators which there are already ultra models of these enemies that might just be scaled up slightly to show their power levels compared to others.) Any thoughts on this idea? You think bungie should add this? Thats why the reply section exists.

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