Bungie is the best.
- The Reskins are awesome.
- The new Strangers Quest and Lore was amazing.
- Crucible is so much fun, I enjoy playing Trials and PvP with the other 8 Million plus players every weekend on a P2P system that doesn't allow others to actively cheat or have to worry about getting kicked offline. Dedicated servers would've been a dumb idea anyways and a waste of money.
- Emblems are a fantastic way to bring back the minuscule playerbase that has left.
- Cayde-6 was right. There's so much loot...
- Luke Smith is a pioneer in the gaming industry. Without his insight and vision Destiny wouldn't be where it is today.
- Resetting 16 months before the Sept launch for D2 was a brilliant idea. Whoever came up with that idea needs a promotion...
- The Eververse wasn't the problem, the community is.
- Simplifying our loadouts and subclasses added almost too many options for customization.
- Speaking of customization the new and improved character creation D2 implemented was out of this world.
- I'm glad we can't pick strikes or the game modes we want to play.
- Nobody wanted custom/private games. Removing that option was brilliant.
- Nobody played SRL, thank you for not wasting the time and resources on it anymore.
Thank You Bungie! For making every single one of us feel as if we became legend in D2.
Now please make a prequel titled 'Call of Destiny' and have it set as mashup between CoD and Destiny... Activision would probably go for it.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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Edited by SwankyButters: 3/6/2018 4:59:27 AMEven now, as boring as it is and it is really boring, the potential is STILL there. It's been there from the beginning. Joseph Staten was the one who was making the game for the right reason. All he promised and was talking about in the beginning, still isn't in the game and I don't think it was his fault. He wanted it to be great and they wanted it to be more profitable. Destiny is missing what all great creative endeavors need. Great writing, great ideas, great surprises, etc. Honestly, tell me you wouldn't spend more time in the tower if they had a shooting range where you can test weapons and compete with other players? Tell me you wouldn't love to find a hidden.... Whatever, it wouldn't matter. A portal opens out of no where and takes you somewhere cool where you learn something new about the world or about yourself and starts a REAL quest, not just for a trinket but for something amazing. What if you have to find another player who had something you need to find it? You get the point bungie? You've built a game with no surprises. Shame cause it's right there for the taking, right there to be thrown in the game. You just have to have the will to do it and make the game worth playing.