question for live team if they're comfortable with answering it
Hi! I was hoping someone from the live team would be able to answer this if it's allowed, but I was wondering If the SDK you guys are using is less frustrating when compared to destiny 1. I remember back in the day loading up UE3's map editor or hammer would take hours for me on my laptop and it really killed whatever urge i had to try map creation, and I've heard that development is kind of tricky with destiny due to similar problems which i assume where due to having to decompress the entire map from the 512 MB's of ram available in last gen consoles, I was wondering if now that you don't have to worry about last gen the tools are less frustrating in comparison?
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.