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#feedback

Edited by vmondude: 2/28/2018 7:02:32 PM
30

Martin O’Donnell was (one of) Destiny’s greatest loss

Despite the music still being good in Destiny 2, it hasn’t a scratch on Marty’s production and musical story telling in Destiny 1. His leaving had a lot to do with the downfall of Destiny I think because it sucked the emotion from the game. I really do think it’s part of why D2 feels so soulless and detached. The music doesn’t flow with the gameplay, or at least nowhere near as well. Kinda sucks the Destiny 1 music isn’t in the Destiny 2 playlist tbh. Although they’re probably not allowed after Marty won his lawsuit. Good watch explaining it all here! https://youtu.be/0WCj0ISBbCI Anyone else think so? EDIT: This was the greatest loss of what we actually experienced in D1 and lost for D2. Destiny’s greatest loss over all was obviously the pre D1 release rewrite from Joe Staten’s original story. And his resulting departure. Bungie losing more of the OG halo team is never going to be a good thing.

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  • Edited by Nazo: 2/25/2018 11:51:22 PM
    Yeah, Marty left his mark on the first game, and his work is what made it Destiny. When I listened to the Destiny 2 soundtrack for the first time, I did not enjoy it. It sounded beautiful, but it did not sound like something the original gang (Marty, C Paul Johnson, and Michael Salvatori) would have made. A lot of it just consisted of mediocre arrangements of Destiny 1 compositions. Also, there is original Destiny 1 music in Destiny 2. If you're at the part of the story where you're destroying the Cabal weapon that destroys stars (which I forgot the name of), you can hear Excerpt from the Union playing at some part in that story mission. Keep in mind, this company may have the name "Bungie", but this is not the original company. The real Bungie, the one that produced Halo, is dead. In its place, we have a bunch of potentially recent college graduates who don't know the first thing about video games.

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