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#feedback

Edited by Spawn: 2/17/2018 6:21:00 PM
11

Crimson Days = The Right Direction for PVP

Dear Bungie, I have now played 55 games of Crimson Doubles. Here is my feedback. Game Mode: Positive - Fun, quick, well thought out, love the final round elimination. Negative - I think the second power should spawn about 10-15secs earlier (so 20-25 before the end of round), to make the second power engagement matter in the round. Perks: Positive - ability regen is great for this mode. Feels mayhem level almost when right with your partner. Love the split apart icon mechanic as well. Feels like I can pull off 2v1s regularly, but I am not invincible. Negative - double nades can be spammed endlessly. Rewards: Positive - Ornaments and emotes are cool. Negative - really with there had been an armor set (Amor Armor??? How have we not used that yet). I'm really not a fan of these weird shaped round ghosts. I appreciate that someone put some hard work into them, but I much prefer the older angular style. Map: Positive - LOVE IT Negative - none Overall: I am very happy with this game mode and event. Please keep making more like this. I would love doubles to be a permanent part of the playlists. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • Edited by jhemp12: 2/19/2018 3:43:32 AM
    This mode doesn't need more power ammo. They should take away the power ammo in this mode. You don't need an I win button on top of near instant cooldowns, in 2v2. Every match turning into a fight for the power ammo is what made this mode boring.

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