My son (EpicIornShark) and I played D1 for 400/800+ hours. He's only played D2 for 69. https://www.wastedondestiny.com/search/epicironshark
https://www.wastedondestiny.com/search/juicy360
Yesterday I begged him to play Crimson PVP with me. We did and had fun for about an hour. Then he was done. He said. "I wish I could play Destiny 1 again." I said you can it's still on the PS4. He said: "No I mean I wish I could relive that moment when it was 4am and we did the vault of glass and I got the Gjalahorn drop from the chest. I screamed like a little girl. It was the happiest moment of my life. And I was a god afterwards with it.". He lamented "sadly those moments are gone. [b]Balance is boring[/b]! I wish they'd break the game again and make it fun".
I love the Destiny universe but it does feel slow and boring at times. Every scout riffle I get, no matter what it is, DLC, Raid, etc doesn't seem to surpass the Nameless Midnight I've been using since mission one. Same with kinetic auto riffles, hand canons, etc. I got the best ones with in a few hours of the game and all others are just eye candy. I so wish there was a true progression of power in the weapons and armor. Nameless midnight should not still be a tier 1 riffle. Better versions should have been out from the raid or DLC. Yes in D1 everyone used the Vision of Confluence when they got it. It was amazing and awesome. It was something to grind for.
IMO the perfect "balance" would be new weapons increase damage output and give you god like moments until the next level increase buff's all enemies. Then new weapons are needed, but like in D1 you have the option to grind for materials that let you bring your trusty favorite with you if you desire.
Now I'm never excited about getting a new weapon for the first time. I know there is a 99.9% chance it won't be better than Nameless Midnight, Better Devils, Uriel's Gift, Sins of the Past. I could shard everything in my vault, but these 4 and my gameplay would not change at all in PVP or PVE. No raid specific perks, no over powered sunbreakers, or gjallahorns to look forward to. Just reskins of lesser stat guns. And no way to reroll a gun with potential to "god like" because that would break the balance?
D1 had it's painful grinds, I'm not advocating for all those back. D2 has some very good changes. But they cut too far the other way. It's just not as exciting in PVP or PVE beyond the basic sandbox shooting satisfaction.
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I remember the first time beating raid bosses in D1. It was special, the drop of the exotic that truly was exotic. Those are the moments you play for. D2 does not have those, which is sad