It should be moved. The spot is too easily defensible. Same with Alter of Flame. Cap A on Emperor's and C on Alter and the maps are so claustrophobic that you are essentially funnelled to your doom. I've been on both ends of winning and losing because of the way these maps are designed.
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So use heavy and charge B, its hard sure but balance is boring and its one of the last true hero moments. you know.
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Actually...It a fun design. Unbalanced...!!! Remember...Balanced is boring...just like D2. The key is you have to take The A...then start working on B. Just like Shore of Time...keep the C and B. Since D1 We all know in shore time...if one of our team mate take the A...it will go down hill from there. This is good ...the battle is become more interesting...rather than boring keep rotating capture no shoot.
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This is just a terrible map for control. Its so one sided. And it seems like when ever I play on it none of my teammates know to push for zone a and leave c alone to spawn swap. If you control a its easier to control b and win...
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Then push A. Don’t be like the team I played last night who kept stupidly trying head-on after head-on push straight from C. Force the team to have to defend A and their hold on B will get weaker.
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Bump agree especially with wall clinging teams with midas/scouts.