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Destiny 2

Discuss all things Destiny 2.
Edited by Talia Sendua: 2/19/2018 12:12:14 PM
45

Why does Trials of the Nine sucks for regular players.

[b]Important! This post just shows my view of the console version of Trials of the Nine. As a surprise for me, the pvp on PC is much better. You can read my Post about that [url=https://www.bungie.net/en/Forums/Post/241979687?sort=0&page=0]here[/url][/b] Hey, I just want to show you my view of the TotN and why it sucks at the moment. I just explain the most important problems I have with the playlist (mode/whatever) and the way how they broke the good feeling that TotN should be. Let's start with the biggest Problem: [u][b]The Playerbase is too low![/b][/u] At this point I want to say that I don't mean the hardcore playerbase (which means the pvp pro heroes out there), I mean the casual/common playerbase. This playerbase is gone, not just because D2 is at the moment really boring, it is because the feeling of the crucible is too sweaty at all. People want to come here and make some relaxed matches with some challenges for tokens and maybe some wins, but with the current way how crucible must be played, the game itselfs looks really unattractive in the pvp section. Let's head to the next point: [u][b]The Matchmaking sucks![/b][/u] This doesn't mean that TotN should be easy like Iron Banner (I know that, I'm a completely destiny player since launch) and I know it isn't for everyone, but that focus for "it might be too high for you" was earlier always a reference to the flawless win streak. Now is even every single match a really unplayable bunch of time wasting competition. That problem stacks itself with the low playerbase, because, with a good matchmaking and a big playerbase, I and my team wouldn't get matched against teams with 2 full K/D higher quotes than me and my Team, with 2 losts of 3 on the Card and 1 single win. Now the last point: [u][b]This damn PvP Clans[/b][/u] Yeah, I can't say that people shouldn't have a right/possibility to come together as a group just for one or two activities and build up a clan, especially since the crucible is more focused on teamplay. But it is still annoying if you get these "omfg-op-teams" with their extremely good aiming, in the crucible and get penetrated by their skill, just to see that it wasn't a single random, no it was a regular team, which plays the current activity in regular, like as the only thing as a clan. What I try to say: It is damn annoying to get -blam!-ed by this guys. At least, that are my current problems with the TotN. I really hope that bungie can solve this problems with the effects of the changes of season 3 because I don't play the Trials longer, just because they are so damn annoying and unfun. Cheers, I'm out.

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  • Edited by Stari: 1/13/2018 1:44:19 PM
    14
    I am a hardcore player for at least 12 years now and have been highly ranked in different CoD's. FPS are my ONLY thing. But Destiny has been something else from DAY1. There were some CoD's, where i've experienced exactly the same thing. So i think that the biggest problem in Destiny PvP is latency/ delay/ distance between players. In 95% of all matches, there is one team with the connection advantage. Also mostly a full fireteam. They simply see you appear earlier on their screen. So on their screen they are already shooting, but on your screen you don't even see them yet. And when you do see them and you start shooting, your bullets don't do normal damage. You miss them on their screens, but you do hit them on your screen. The reason for this is that they are actually standing somewhere else, then on your screen. In Destiny i often feel like i just bought a gaming console and play for the first time in my life. But i've also had moments in D1, where i won from highly ranked players with 3+ k/d's, like i was playing against complete noobs. ALL of my friends (on PS4 and XBox) quit Destiny, because these problems. It's simply too inconsistent. The one match you are a god and the other match you are the biggest noob.

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