Yes I know I'm a bungie cuck and curse of Osiris was disappointing to most but I've finally finished the final content of it I'll experience so I had some thoughts to share
-The strikes
Short strikes are always so much more fun and I'm so thankful that the two new ones were. I always leave if I have exodus crash because it feels so long and tedious. And honestly I love having the strikes in the campaign. It means two things. The campaign is more exciting and interesting the first time (which is the only real time that matters for destiny) and that we get more strikes. I doubt if the strikes weren't in the campaign we would get two which I much prefer over them being outside of the campaign.
-The grind
I'm so glad this DLC had a grind. And an extremely worth it grind. Getting shagiras shell is so, so rewarding even if the perks are awful and personally I love most of the weapons. Sure, it was tedious and frustrating at times but that made completing it all the more rewarding
-The gear
Finally, exotics with worthwhile perks. I love the aeon exotics across all three classes that could work in tandem if utilized. Great idea. The returning exotics were much better choices than the ones which returned in the base game (telesto is dear to my heart) and the exotic weapons are getting interesting and...fun. the colony and the red death hand cannon who's name I forget are the top stars. All the world gear looked fantastic also
-raid lair
This is a great idea so we are able to still get raid content and the boss encounter was fantastic and the scenery was gorgeous. It didn't feel like doing the leviathan again.
Honestly, if gods of Mars is like this expansion but more, and more fleshed out I'll be extremely satisfied
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That lair man, best destiny content since VOG. If that's the level we have coming I am down for that.