System issue (hit detection).
Whenever in a map where a suspended platform is present, mostly in metallic or grid material configuration, a rocket fired from above (fixed position or jumping) is going right through it, failing at the hit detection and penetrating the polygonal models, vanishing in the fall below.
Please check this issue out, keeping in mind that up to now, the frequency is very close to 100% and it can overthrow strategies in PvP.
-
Lmao gunna list the gane your talking about? No? Ok then...