System issue (hit detection).
Whenever in a map where a suspended platform is present, mostly in metallic or grid material configuration, a rocket fired from above (fixed position or jumping) is going right through it, failing at the hit detection and penetrating the polygonal models, vanishing in the fall below.
Please check this issue out, keeping in mind that up to now, the frequency is very close to 100% and it can overthrow strategies in PvP.
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Destiny, as a series, has 4 subforums dedicated to it. #Gaming is dedicated to discussing games other than Destiny (2). Your thread is currently making some sort of criticism/suggestion about Destiny (2). The proper place for such a thread would be #Feedback. Please edit your thread's tags so that it's in the #Feedback subforum instead of #Gaming.