Hello everybody, these are definitely getting to you guys a little late now, but here is #21!
Check out the new weapons and let me know in the comments which is one of your favorite exotics I’ve made so far?
Drop your thoughts below and enjoy today’s weapons!
PRIMARY: EXOTIC AUTO RIFLE
Name: Last Daylight
RoF: 500
Impact: 26
Range: 60
Stability: 55
Reload Speed: 48
Handling: 40
Magazine size: 40
Weapon Perks:
—>Exotic Perk 1: (Feel the Shine) Precision kills with this weapon cause the enemy to explode with extreme light, damaging and briefly blinding enemies close by.
[Blind lasts for 2.5 seconds]
—>Kill Clip
—>Under Pressure
—>Exotic Perk 2: (Laying to Rest) Blinding an enemy gives you incredibly fast reload speed for a short time.
[Lasts 5 seconds]
ENERGY: EXOTIC VOID TRACER RIFLE
Name: Eater of Hearts
RoF: 880
Impact: 11
Range: 70
Stability: 66
Reload Speed: 40
Handling: 39
Magazine size: 80
—>This weapon fires a steady void powered laser.
Weapon Perks:
—>Exotic Perk 1: (No Life Lost) Steady damage done to a target will heal a portion of your health.
[This would heal somewhere around 60 health/shield]
—>Hand-Laid Stock
—>High Impact Reserves
—>Exotic Perk 2: (Ruthless) Dealing damage with 50% of the magazine to a single target will automatically reload 25% of the magazine.
POWER: EXOTIC SOLAR SWORD
Name: Vissilian Legend
Magazine size: 75 max, 10 ammo spawns in pvp
Weapon Perks:
—>Exotic Perk 1: (Never Engage) Press R2 to swing and release a fireball at your enemies. Enemies destroyed by this explode.
[Takes 4 ammo]
—>Honed Edge
—>Burst Guard
—>Exotic Perk 2: (Fanning the Flames) Blocking damage with L2 gradually increases the damage output of your R2 ability for a short time. [Lasts 4 seconds after releasing L2]
Link to #20
https://www.bungie.net/en/Forum/Post/239369007/0/0
Link to #22
https://www.bungie.net/en/Forum/Post/239454345/0/0
-
Hey man, these ideas are definitely the best set of Exotics I've seen. Last Daylight is overall actually really balanced, although the Flashbang effect I know could be a little bit too much for PvP. However, it'd be nice to actually punish those who team-shoot and reward you for being daring enough to challenge. A new Trace Rifle idea is always welcome, and is very unique and different from Coldheart. I do like the idea that it's versatile for both DPS and killing ads, while Coldheart itself is best suited for DPS. It's got a pretty good fusion between the two. That sword... let's face it, I want it as well! It's essentially an upgraded Bolt-Caster from D1, although I'm assuming the fireball instantly explodes on impact, and actually works best in PvP over PvE, but that could be me. At least its exotic perks would do well for crowd control. Right, here's some Exotic Armor ideas I was thinking about before: [spoiler] Hunter and Titan Exotic Armor Pieces are based off Exotic Armor from The Division, which yes, I play in my off-time of D2. Warlock Exotic Class Item: The Omniscent Exotic Perk (All-Seeing Eye): Your radar remains active when aiming with weapons. All Rifts gain a Soul of the respective Subclass element. (Void Soul, Solar Soul, Arc Soul) Hunter Exotic Class Item: The Messenger (Based on Colonel Bliss's Holster) Exotic Perk: (Swift Draw): Landing 7 shots with a Sidearm or Hand Cannon blinds the target and any nearby enemies, and your Sidearms and Hand Cannons have Snapshot. This perk can only activate once every 15 seconds. Titan Exotic Class Item: The Unrelenting (Based on LaRae's Bulletproof Vest) Exotic Perk: (Methods of War): When both Grenade and Melee are charged, they do slightly more damage. When one is charged, your weapons do slightly more damage. When both are on cooldown, your Resilience is increased by 2. I tried to keep these as balanced as possible. Like all other Class Item Exotics, these can be equipped with another, so I had to make sure they didn't go too far over the top. Let me know what can be tweaked! This is my first time actually doing something like this.[/spoiler]