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11/26/2017 4:33:20 AM
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How Was Creation Club A Problem?

What is actually so bad about it? I just noticed when making a new character on Fallout 4 that it just adds a few purchasable skins and small bundles, some of which are free, or in the range of the 100 credits you are given to start off. People acted like Creation Club made mods start costing money to use, when in reality, it just added some stuff, and left mods free. Was it different before and changed due to backlash, did people misconstrue the idea, or is it just different for PS4?[u][/u]
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  • They are paid mods. Do you even have to ask?

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    • Edited by CCH: 11/26/2017 5:14:00 AM
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      The Creation Club is Bethesda’s attempt to add microtransactions in the form of mods for their games. This is fine and dandy, except that you’re essentially paying for mods, which have always been free. Some modders have been protesting by making mods that hide/disable the Creation Club altogether, and others are making free versions of the paid mods. Right now, the Creation Club doesn’t do much harm, if any. But, people are concerned that all mods in future games are going to be behind paywalls.

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      • Mostly because it’s overpriced and usually not worth the price. But I don’t see the big deal. It’s not like they are trying to shut down the modding community or anything, and this was ps4 players can get better mods.

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      • The only real problems i have with it is that everything is overpriced, and how bethesda pays the authors. As i see it everything needs it's price cut in half, and bethesda needs to switch to a system of giving the authors 65% of sales and them keeping 35%.

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      • Paid mods were done a lot differently in the past and to be honest this is a 10 times better way of them doing paid mods. Nothing on the creation club is worth any form of money however. Almost every single creation club mod has a free equivalent it was copied from. Creation club is almost specifically for console users. They know pc users will shit on everything they release but people on ps don't have much of a choice.

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      • Most creation club mods had a better free equivalent

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      • It's a pretty bad deal for the mod makers working with bethesda, they get paid when they give them the alpha, beta, and full release, but afterwards all profit goes to bethesda. The mods aren't worth it for the price either, you can get way better stuff for free on the nexus, and if you really like it you can donate to the actual mod author to support them. Basically it's useless.

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        • Some modders/creators of the mods are protesting it because the mods in creation club are already available to others through NexusMods. Some of the modders earn money through donations and with the Creation Club, they lose money. It's pretty much putting a price tag on something that is already available and free, except it doesn't "break the rules", or something. I personally don't like it because some of the mods in the creation club are just flat out bad compared to user made ones on NexusMods. I think it might be because people might see it as a way to introduce microtransactions into the game to improve an already good game with better things. I just see Creation Club as Bethesda's attempt to make a more modern moneygrabbing version of the Horse Armor DLC for Oblivion, and we all know how that turned out.

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        • Nobody is going to buy "mods" for a 6 year old game LMAO

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