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#feedback

11/23/2017 4:21:08 PM
16

Idea to avoid random rolls but add variety to weapons. (Please upvote if you like)

I don't know if it's possible, but why not add another mod slot to weapons? In this slot, you can add perks from a new pool of weapon mods that drop at random in the wild with drop rates base on their quality. You can get these modification from anywhere in the playable PVE area or as rewards from a crucible match. These could be perks such as Third Eye, Lightweight, Grenadier, Knee Pads, Counterbalance or Battle Runner. They could be exotic or legendary weapon mods. Pull from the vast pool of D1 weapon perks. I'm sure some balancing and tweaking would have to be done after play testing, but I feel it would add something to grind for and give an easier route for weapon creation. Weapons could be brought back from D1 as well. Players wouldn't need as many unique rolls for weapons. But players could collect their favorite weapons and then grind for that unique perk for each weapon they found. Weapons could retain their current balance and perks could be adjusted around the current balance.

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  • Random weapon rolls worked. Never should have been removed. Another example of how far removed bungie is from its player base.

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    • Only 4/5 random rolls for each weapons and you ll have much more variety

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    • Edited by Soul_Eater_42: 11/25/2017 8:35:52 PM
      They need to add several mods slots. One for adding, replacing, or customizing sights/scopes, one for changing rate of fire/Weapon Frame, one for adding those aforementioned perks (Third Eye, Counterbalance, etc.), and one for other bonuses, like granting additional Ability energy to reduce cooldowns when getting kills with the gun the mod is equipped to.

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    • Prolly wont happen til 2019

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      • So literally this, but for weapons too https://www.bungie.net/en/Forums/Post/237583438?sort=0&page=0

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      • Why aren’t they just put in the planet chests , they only have tokens in them anyways

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      • Like this? Betters devils has x number of set roles (Lets say 5) - Outlaw and firefly -Etc, etc Nightshade has x number of set roles that it can drop with (lets say 3) - Outlaw and HCR -Etc

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        • Fixed rolls can work. It worked with Raid gear in D1, and it can work in D2. Bungie needs to find a way to make perks more relevant, and make guns more exciting. Its really all about implementation, not design philosophy. There are plenty of solutions within the framework that can provide answers to the problems people have. There's no reason to just say go back to Random Rolls. Generally, people do not like Randomness. Handcannon bloom, and in-air accuracy are perfect examples of how Randomness is not liked. People do not like receiving weapons with sub par perks through randomness. They do not like not receiving the loot they want period, because of randomness. If anything, Destiny has taught that randomness is not a fun game mechanic.

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          • Realistically, Bungie needs to add more weapons. If they want to go with static weapon rolls then they need to increase weapon variety. Just go nuts and create weapons with odd perk pairings like an auto with explosive rounds or a gernade launcher with the old gernader perk. Just make everything and we'll see what works.

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          • here's the bottom line. Set aside whether you agree with or disagree with static rolls, just for a sec. What's the solution? If Bungie has said static rolls are not going anywhere, what's the alternative. The answer is better utilization of the MOD SYSTEM. More mods and slots for a variety of mods, as you said. Secondly, if you are worried about balance in PVP, make only base stats apply and lock the mods so they can only be used in PvE. Problem solved.

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            • It's a good idea short of random rolls coming back. Another idea, is fixed rolls and Crucible gear for pvp [b]only[/b].

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            • I have the same idea. Let us switch out weapon perks and make our own weapons. The question is will that completely destroy the sandbox?

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              • It is possible, and expanding and deepening the mod system is what Bungie is likely going to do. It will allow greater customization, and relieve the pressure of the duplicate problem, while not blowing up the Sandbox.

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              • We don’t even need a new slot. Keep the +5 buff and add a perk like the +5 and elements. I would love to have +5 and handling or reload perk on my Kinetic.

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              • No idea if this would work but it’s a welcome respite from the complaining that permeates the rest of the forums. I do like the idea of bringing in weapons from D1 and the addition of another perk to each weapon could open up new possibilities for making a specific platform unique to you and your play style.

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                • Bungie would do that?

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