I despise this map on control due to the fact that if your team spawned at C you've pretty much lost. It is very difficult to take objective B as a C spawn and too easy to defend from A. Anyone else feel this way or is it just me?
-
Every map has an “aids flag” that no c*nt wants, honestly how does this shit pass Quality Assessment?? :/
-
It's great for control, as long as any randos in your team don't cap c.
-
It shouldn’t be used for control.
-
Yes, it's a bad design for Control.
-
Shhhhhhh
-
I dont know if you played Destiny but in the first game thats how many maps were for all game modes. There was always a map that had a better spawn to a flag (control), better spawns overall (supremacy, clash), power ammo (elimination, Trials). And yes i do agree with you on that map.
-
You are absolutely right! I've thought about it and I don't know how this could be fixed
-
Its a terrible map for Control. All lanes to A&B from C are choke points, and when you spawn C off the initial spawn you spawn on the back wall, making it a further run from C to B than from A to B.
-
Everyone stopped caring during iron banner. Either flip the spawn, or take the loss. It and most maps suck.