The issue isn't with the developers but the design philosophers. The developers are just coding what they're told to. I mean the game runs smooth, it looks nice, and the number of geometry glitches is minimal compared to D1. The issue we have isn't with the execution but the plan. The issue is at least one step above. I understand it is easy to blame the driver (developers here) for getting lost but the real issue is the shit directions from Map Quest that the driver's boss provided.
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