If somebody genuinely asked for all of this shit verbatim, then they're [b]f[/b]ucking moronic. But from personal experience, I saw a lot of people asking for set drops, more content, and less duplicates. Obviously they didn't get that.
Similar games use tokens as well. And that's fine, because they allow you to buy the exact set of gear you want from vendors while also dropping RNG based loot throughout the dungeons and raids. Destiny doesn't do this. To make up for the embarrassing small sum of content, Destiny uses tokens for almost [i]everything.[/i] RNG is layered on top of RNG. It quickly gets to the point where engrams become purely cosmetic items because leveling is absurdly restricted to weekly milestones and the occasional exotic drop.
While the Raid is largely unrewarding, it is still possible to receive loot from the chest at a random chance. But in addition to this they also have a vendor outside of the Raid which drops random items on a chance based system as well. Why? It's redundant. If you're not going to let players select what they want, then set the gear back to boss drops. You can't even view the Raid gear at the vendor let alone buy what you want. The whole system is a complete mess which strayed too far over the line of trying not to piss people off vs. player retention.
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