You're right it's probably been being worked on for 4 to six years which is even -blam!-ing worse seeing as this is a different engine than what they used for D1. Therefore they had more than enough time to sit down with the live team from year 1-3 of destiny to figure out what they have been doing that they should keep in the game. And if the work was done in less time then the game should never have released to begin with, which in all honesty this game does seem like a last minute school project based on how incomplete it is compared to what we had at the end of destiny 1.
Thb if this game was worked on by a second crew in the same company than we have bigger problems, they don't communicate with us so it's not really a surprise they can't communicate internally. The biggest problem being that the crew for D2 was comprised of largely the "talent" behind the TTK expansion which was arguably the turning point for destiny 1 and it becoming a better game should not be lost on people here.
It's obvious destiny 2 was not ready for release no matter how much or little time they put in. But if you listen to the vidocs about D2 they make it sound like a godsend they have this new engine because of now much quicker it is to make changes.
As for sheep I can't tell which one you are, a defender or attacker of bungie. I'm still playing this game but I'm disappointed with what they did to otherwise some of the better ip in the last decade. The ideas have been squandered and it doesn't matter if the publisher did it or the devs themselves.
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