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Edited by CookieNiki: 11/3/2017 10:27:23 PM
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What exploit? I saw no exploit whatsoever. If I run a Lost Sector solo it's just fair that I get the full amount of rewards, tokens included. And why is Bungie so against players playing solo? Do we now have to be all friends of each others? Did we return to the 70's hippie philosophy? That reason Bungie gave is just a BIG PILE OF BS! They want to force us to play the Lost Sectors the way they want? Not gonna happen. In the next Faction Rallies I'll just pledge to all 3 factions, go play the other games I've been playing and return at the end to to see if the one that won has anything that interests me.
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  • [quote]If I run a Lost Sector solo it's just fair that I get the full amount of rewards, tokens included.[/quote] You still do. And now, fireteams do as well.

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  • I'll try my best to explain: Solo player runs into lost sector, destroys all enemies supplies (collects tokens), runs out to entrance, and runs back in (rinse and repeat) until you have as many faction tokens as you want Keep in mind you could only get 30 faction packages during the rally You can also call it a cheese too So, yeah it doesn't appear bungie intended for lost sectors to be played this way during faction rally - I wasn't surprised by change, these cheeses were typical removed in destiny 1 too

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  • Edited by CookieNiki: 11/3/2017 10:36:00 PM
    Fair enough, I would call it a cheese myself. However there's some Lost Sectors that can be farmed almost the same way because they can be done by just rushing through most of the enemies, kill the major and grab the tokens. it takes more time but is doable. Also they nerfed the amount of faction tokens rewarded by Public Events. I don't remember any cheesable way to farm PE's. On the other hand they greatly buffed fation tokens rewards in Nightfall and Strikes. Are they trying to force people to play in a fireteam? If so it's a dumb move.

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  • Oh yeah, they're definitely trying to get us to run more strikes n nightfalls - again these are similar strategies they used in destiny 1 I don't look at it a forcing me to play with fire teams- my perspective is getting me to try something new - currently I don't run strikes (I did all the time in destiny 1) It's also a way to artificially slow down how fast we turn in packages for factions - which will probably Irk more players

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