I think you have some points, but I think we disagree on what created the issue. I think the issue is created by the developer listening to the loudest complaints "everyone to be equal" - "max light through all activities" - "nothing special held behind raid wall"
This game was like a socialist experiment, whereas vanilla destiny actually rewarded those that overcame the challenges, this game just says "everyone can haz, just play"
The design allowed for everything to be obtained too easily. Or in other words, "max light through all activities". Now the devs realize how much of a folly that is, and any bit they try and steer away from such will serve nothing other than annoying those that just want to "get stuffs fast".
End of the day, if they don't move away from this model with future expansions, we will see a continued bland cookie-cutter endeavor with limited drive to accomplish and tackle the harder content.
I think we still only have about 20% of the playerbase that has bothered to even beat the raid ONCE lol.
[quote]I refuse to grind for items that are a re-skin of blues and purples that we already have. That is my biggest issue with this game.[/quote] -- If this is really your view (which is a totally acceptable view)...why even care?
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