I think you have some points, but I think we disagree on what created the issue. I think the issue is created by the developer listening to the loudest complaints "everyone to be equal" - "max light through all activities" - "nothing special held behind raid wall"
This game was like a socialist experiment, whereas vanilla destiny actually rewarded those that overcame the challenges, this game just says "everyone can haz, just play"
The design allowed for everything to be obtained too easily. Or in other words, "max light through all activities". Now the devs realize how much of a folly that is, and any bit they try and steer away from such will serve nothing other than annoying those that just want to "get stuffs fast".
End of the day, if they don't move away from this model with future expansions, we will see a continued bland cookie-cutter endeavor with limited drive to accomplish and tackle the harder content.
I think we still only have about 20% of the playerbase that has bothered to even beat the raid ONCE lol.
[quote]I refuse to grind for items that are a re-skin of blues and purples that we already have. That is my biggest issue with this game.[/quote] -- If this is really your view (which is a totally acceptable view)...why even care?
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Nope I agree with you completely. Just revise it towards the end a little bit. My group and I can easily finish the raid no problem and we have multiple times. But none of us even signed on since week 4 to try the prestige mode because the rewards are not worth the time spent. On the flip side in Vanilla D1 we ran VoG 3x a week and hardmode even after the first DLC dropped because we not only wanted the rewards but most of us wanted 3 copies of each for all 3 characters. The gear was just that much better. To make you understand the difference even more. Some of my friends even went as far as restarting characters just to get another shot at raid loot. With this raid and endgame rewards we honestly can care less lol. I guess to paraphrase what I'm trying to get across yes I 100% agree with you we need a grind that's what keeps players playing. But if there was a grind with this loot I wouldn't have even lasted 2 weeks because this is pathetic.
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Edited by munkt0r: 11/3/2017 5:53:49 PMI agree. Just knowing that doing that hardest content in the game will net you the same item you could get from just playing the crucible or some public events (other than aesthetics) kinda weakens the drive. But that's why I don't think it matters one way or another how long you have to grind for tokens, as it only gets you the same thing as any other activity (other than aesthetics). *EDIT* Also yes, we played the crapload out of VoG for the challenge and the gear.